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  • [DDVT Tool] Dolby Vision RPU Demuxing Injecting Editing. - Doom9
    [DDVT Tool] Dolby Vision RPU Demuxing Injecting Editing High Efficiency Video Coding (HEVC)
  • [DoVi_Scripts] Multi-Function Scripts for Dolby Vision . . . - Doom9
    Format profile : Main 10@L6 1@High HDR format : Dolby Vision, Version 1 0, Profile 8 0, dvhe 08 06, BL+RPU SMPTE ST 2086, Version HDR10, HDR10 compatible Codec ID : dvhe Codec ID Info : High Efficiency Video Coding with Dolby Vision
  • Create dolby true hd + ac3 - Doom9s Forum
    dolby true hd appears as ac3 embedded: 5 1 ex and with dn-27db Whereas the merged file of the two parts together with the re-creation of dolby true hd Appears in bdinfo as dolby true hd appears as ac3 embedded: 5 1 and with dn-31db
  • Convert Dolby Vision to HDR10+ ? - Doom9s Forum
    Also there are lots of possibilities under "Dolby Vision" most of which are very strange and would be impossible to covert to HDR10+ without some loss, everything except profile ID 5 There is probably something else about profile 5 that does not directly translate to HDR10+ too Definitions of Dolby Vision bitstream profiles on page 8:
  • DeeGUI (Dolby Encoder Engine GUI) [Archive] - Doom9s Forum
    Sorry but Dolby Encoder Engine can't create Dolby Atmos encodes, and replace a channel (LFE or other) implies decode first and recode to Atmos after Also with Dolby Encoder Engine can't create 3D sound only standard 5 1 or 7 1 2D like I say before I only know Audition 2017 to create 3D files from a source FL,FR,FC,LFE,SL,SR,TFL,TFR
  • DDGui (Dolby Reference Player decode GUI) - Doom9s Forum
    Dolby software ignore the correct channel order in wav pcm container, and use the internal EAC3 channel order with that problem The same problem with Dolby Encoder Engine we need a wrong remap for input files, even if have channekmask in the header, to obtain a correct encode Use a Channel test 7 1 encode and decode it
  • [DoVi_Scripts] Multi-Function Scripts for Dolby Vision processing and a . . .
    If I get an RPU from the google drive then I can check the HDR in the Dolby Vision stuff spreadsheet, BUT how do I check sync? All I need to do is have the script output the RPU scene cuts to the text file then open up the remux in avisynth and compare, but I don't see that in the script menu, just comparing two video files
  • [DoVi_Scripts] Multi-Function Scripts for Dolby Vision processing and a . . .
    thinking some more about player-led playback of HDR10 source files processed via 3-1 The ATV supports CM v4 in player-led, per the explanation in a previous post re positive lift, does this explain my impression that the devices have different brightness profiles in player-led mode?




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